bm9
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As I’ve packed for Burning Man each year, I’ve been maintaining and updating this list. If you’re going for your first time (or just don’t like keeping lists), I’m open sourcing mine for ya’ll to use as reference. Some ofContinue Reading

signal_scarf
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  The goal of Signal Obscura is a functional concept piece intended to help everyday people retain control over their data and traceability, in response to the seemingly limitless reach of our current surveillance state. Two Models of Signal ObscuraContinue Reading

bp7
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Back in January, I put together an LED matrix and slapped it on my backpack to test how it would work as a safety light for cycling in the streets of Los Angeles at night. For a functional prototype, itContinue Reading

solr
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Recently I encountered an issue with Solr that caused me a few hours of grief. If you’re having the same issue, hopefully this will save you some time. The Symptom: You’re trying to import data from your database into SolrContinue Reading

feelings_generator_screenshot
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Angela and I have a long-standing tradition of utilizing the necessary “Hello, World” of each project we make as a medium to express our feelings to one another. (You’ve probably noticed this if you read this blog often, or ifContinue Reading

DCP_0777
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I spent this last Sunday with Phillip Stearns, learning how to circuit bend 1990s-era digital cameras for the sake of making glitch art. This is my camera in it’s current state: There’s a battery pack for mobile use, but forContinue Reading

tw_2014-02-15_pokeduino
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On Thursday, I went to Matt’s Learn PCB Layouts with Eagle class at Crashspace. For our first boards, Matt gave us a schematic for a Bare-Minimum ATmega328 circuit, and we copied it into Eagle’s schematic view (the white side onContinue Reading

IMG_1592
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Last night, the Echo Country Output and the International Adventure Club hosted Los Angeles’ first BLANKET FORT BUILDING COMPETITION! Crashspace was one of three teams to compete, alongside The L.A. Fort and Echo Country Outpost. Team Crashspace (under the blanketContinue Reading

tw_angela_blaster
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My first video game! This twist on Space Invaders is written in Processing, and takes input from a Leap Motion. You move the protagonist (Michelle) around the screen by moving your hand through the air, and shoot bullets at aContinue Reading

robotcar
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So I had this great idea the other day. I’ve told this idea to a few of my friends, each who gave me the “this idea you have, it is not great” look. You know the look. Anyway, I stillContinue Reading